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41. Optional Dashboard - in Player Features and Ideas Discussion [original thread]
Or maybe something in Leather?
- by Commander Spectre - at 2008.10.07 20:14:00
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42. Optional Dashboard - in Player Features and Ideas Discussion [original thread]
Ok ya busted me...I'm a bit colorblind...lol. I tried to darken the wood pattern I have and got the wrong color :p But I got more so here's another wood, stained wood is the pattern...and I didn't mess with the colors...
- by Commander Spectre - at 2008.10.07 19:58:00
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43. Optional Dashboard - in Player Features and Ideas Discussion [original thread]
I have several different wood versions...How about Oak?
- by Commander Spectre - at 2008.10.07 18:33:00
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44. Optional Dashboard - in Player Features and Ideas Discussion [original thread]
This one I call "Padded Cell". For those that need that sort of thing.
- by Commander Spectre - at 2008.10.07 18:18:00
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45. Optional Dashboard - in Player Features and Ideas Discussion [original thread]
Ok...in a shamless effort to bump the topic I'll post another version of my idea with a new camoflage insert. Hope you like it.
- by Commander Spectre - at 2008.10.07 12:10:00
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46. Drone interface - in Player Features and Ideas Discussion [original thread]
Acually with proper use of the folder options in the drone UI you can achive somthing like that now. By assigning your drones into groups like say "Light" Medium" and "Heavy" and launching one of the folders you can see in the folder if they are a...
- by Commander Spectre - at 2008.10.07 11:11:00
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47. Optional Dashboard - in Player Features and Ideas Discussion [original thread]
Edited by: Commander Spectre on 05/10/2008 16:52:11 Ok I cleaned it up a little because the buttons came out a little transparent on the bottom. Here I used a nice bright background so you could see how much better the module buttons and capac...
- by Commander Spectre - at 2008.10.05 16:47:00
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48. Optional Dashboard - in Player Features and Ideas Discussion [original thread]
Ok well I put a bit of a border around it and added a blinds effect that I think makes it look a bit better. See what you think.
- by Commander Spectre - at 2008.10.05 02:04:00
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49. Optional Dashboard - in Player Features and Ideas Discussion [original thread]
Yeah well like I said...I'm no graphics designer and I'm sure a better looking dashboard could be made by CCP. I just made that pic to give an idea of what the concept was. Multiple monitor support would definatly be a big improvment. With all of...
- by Commander Spectre - at 2008.10.04 19:30:00
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50. A New Threat? - in Player Features and Ideas Discussion [original thread]
Yeah I was thinking maybe a second server too really, but I don't know if CCP would be able or willing to have another server. But I also think that EVE has been getting pretty crowded and with all of the server lag, traffic advisories, node crash...
- by Commander Spectre - at 2008.10.04 05:31:00
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51. A New Threat? - in Player Features and Ideas Discussion [original thread]
Originally by: Kiki Arnolds If players are flying around highsec fighting this new enemy they aren't out in PVP; they aren't out building empires. If players are flying special free ships, they aren't buying and risking player made ships. ...
- by Commander Spectre - at 2008.10.04 01:33:00
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52. A New Threat? - in Player Features and Ideas Discussion [original thread]
You did not read what I wrote at the end. "I'm sure not everyone would agree with this idea, but hey, you can allways stay with the way you play now." So if you are not ready for a change then you wouldn't nessecarily have to participate. I kn...
- by Commander Spectre - at 2008.10.03 23:37:00
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53. A New Threat? - in Player Features and Ideas Discussion [original thread]
As you all know, EVE has been based on the premise of a people that have been cut off from thier original homeworld and had to survive in the harsh conditions of space with limited resources and thus far have been fighting eachother to claim thier...
- by Commander Spectre - at 2008.10.03 22:05:00
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54. Mining Overhaul - in Player Features and Ideas Discussion [original thread]
The problem I have been seeing is that exhumers were introduced to be used in low-sec and 0.0 space, however people are using them in high-sec instead. This has totally exhasted all of the high-sec asteroid fields There are large fleets of Hulks t...
- by Commander Spectre - at 2008.10.03 20:02:00
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55. Optional Dashboard - in Player Features and Ideas Discussion [original thread]
Yeah well that's why I suggested it as an option. I know not everyone would like to use it.
- by Commander Spectre - at 2008.10.03 19:26:00
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56. Optional Dashboard - in Player Features and Ideas Discussion [original thread]
You know how when you are flying in a bright system and you can't see if your modules are on and you can't see your cap? Well I thought it might be nice to have an Optional background that goes behind your modules with settings for color and trans...
- by Commander Spectre - at 2008.09.29 12:13:00
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57. Dronestats in Bay - in Player Features and Ideas Discussion [original thread]
Well I would also like to be able to see the drones shield, armor, and stucture like when they are in space...in my drone bay too. That way I know which drones are damaged and can launch the damaged ones so I can repair them or so I don't launch d...
- by Commander Spectre - at 2008.09.29 11:54:00
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58. UI Hurts my eyes! - in Test Server Feedback [original thread]
Well since I allready had the picture made I decided to have a little fun with it and came up with the idea to make it into like a dashboard for you ship. I don't know if the devs can do it or not...but what the heck. I thought it would be fun ...
- by Commander Spectre - at 2008.09.29 11:13:00
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59. UI Hurts my eyes! - in Test Server Feedback [original thread]
Yeah I have not liked the font since the Revelations patch so I would have to agree the font needs work. I also would like to see something done with the readouts that show your modules, cap, shield, armor, and such. I'm sure many of you have be...
- by Commander Spectre - at 2008.09.29 08:04:00
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60. New Dev Blog: Speed Rebalanced by Nozh - in EVE Information Portal [original thread]
Edited by: Commander Spectre on 18/09/2008 12:39:45 Originally by: Hannibal218 lets pretend that missiles do 10% more damage yes? so people who train missile say, haaa we are great pvpers, we control the engagement , we kill much more...
- by Commander Spectre - at 2008.09.18 12:34:00
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